IG_UI_EN = {
	IGUI_GFR_On = "On",
	IGUI_GFR_Off = "Off",
	IGUI_GFR_MagType = "Change<br>Magazine Type",
	IGUI_GFR_MagTypeStd = "Standard",
	IGUI_GFR_MagTypeExt = "Extended",
	IGUI_GFR_MagTypeDrum = "Drum",
	IGUI_GFR_AltLoad = "Change<br>Loading Type",
	IGUI_GFR_AltLoadMag = "Magazine",
	IGUI_GFR_AltLoadClip = "Clip",
	IGUI_GFR_RangeUp = "Increase Trajectory",
	IGUI_GFR_RangeDown = "Decrease Trajectory",
	IGUI_GFR_CQB = "Toggle CQB Mode",
	IGUI_GFR_MeleeLauncher = "Toggle Melee Mode<br>Exit Launcher Mode",
	IGUI_GFR_MeleeRanged = "Ranged Mode",
	IGUI_GFR_MeleeMelee = "Melee Mode",
	IGUI_GFR_StockToggle = "Toggle Stock",
	IGUI_GFR_StockFolded = "Folded",
	IGUI_GFR_StockExtended = "Extended",
	IGUI_GFR_StockBayonet = "Toggle Bayonet",
	IGUI_GFR_CycleGrenade = "Cycle Grenade Type<br>Enter Launcher Mode",
	IGUI_GFR_CycleGrenadeHE = "40mm HE",
	IGUI_GFR_CycleGrenadeINC = "40mm Incendiary",
	IGUI_GFR_CycleCaliber = "Cycle Caliber",
	IGUI_GFR_CycleFiremode = "Cycle Fire Mode",
	IGUI_GFR_GunLight = "Toggle Gun Light",
}